/*
 * Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
 */

#ifndef _PLAYERBOT_PLAYERBOTSECURITY_H
#define _PLAYERBOT_PLAYERBOTSECURITY_H

#include "Common.h"
#include "ObjectGuid.h"

#include <map>

class Player;

enum PlayerbotSecurityLevel : uint32
{
    PLAYERBOT_SECURITY_DENY_ALL     = 0,
    PLAYERBOT_SECURITY_TALK         = 1,
    PLAYERBOT_SECURITY_INVITE       = 2,
    PLAYERBOT_SECURITY_ALLOW_ALL    = 3
};

enum DenyReason
{
    PLAYERBOT_DENY_NONE,
    PLAYERBOT_DENY_LOW_LEVEL,
    PLAYERBOT_DENY_GEARSCORE,
    PLAYERBOT_DENY_NOT_YOURS,
    PLAYERBOT_DENY_IS_BOT,
    PLAYERBOT_DENY_OPPOSING,
    PLAYERBOT_DENY_DEAD,
    PLAYERBOT_DENY_FAR,
    PLAYERBOT_DENY_INVITE,
    PLAYERBOT_DENY_FULL_GROUP,
    PLAYERBOT_DENY_NOT_LEADER,
    PLAYERBOT_DENY_IS_LEADER,
    PLAYERBOT_DENY_BG,
    PLAYERBOT_DENY_LFG
};

class PlayerbotSecurity
{
    public:
        PlayerbotSecurity(Player* const bot);

        PlayerbotSecurityLevel LevelFor(Player* from, DenyReason* reason = nullptr, bool ignoreGroup = false);
        bool CheckLevelFor(PlayerbotSecurityLevel level, bool silent, Player* from, bool ignoreGroup = false);

    private:
        Player* const bot;
        uint32 account;
        std::map<ObjectGuid, std::map<std::string, time_t> > whispers;
};

#endif
